Our regular Sunday night raid was the 3rd night this week for the guild, but it was my first night to raid this week and I was concerned that I was going to be rusty. Earlier in the day I had changed up my spec to pick up a balance talent called Celestial Focus to get another 3% haste. Patch 3.3 nerfed the Gift of the Earthmother talent and has forced resto druids to rethink how they gear/spec/enchant/gem for haste. A good article on this can be found over at
TreeHaelz. I'm working on a post on how I'm tackling this subject which I'll publish later because with no buffs my haste rating should be around 1050 - 1063. I know that sounds like alot and I don't even know if I can reach it.
Our raid composition was changed from the last time I tried this guy. We went with 2 healers (druid and priest), instead of 3. A warrior tank, prot pally, ret pally, DPS warrior, DPS Death Knight, Moonkin, Shadow Priest, and hunter (not sure of his spec, I just know he's good at killing things) filled out the rest. See anything missing? Yep, our resto shaman was on standby for the raid leaving us without totems and heroism. YIKES!!! Some voiced concern that we were setup for a hard road, but we were going to try anyway.
We had a couple attempts last night where our warrior tank (riding in the construct) got DC'd and then our other tank got locked up, but I'm going to just mention the viable attempts for sanity's sake.
The first attempt went fairly well and the healing was pretty manageable. I was healing the tank and throwing out some hots on our priest. Sometimes it's real easy to overlook your own health if you're raid healing. Our healing team is real good at looking out for each other as well as covering the other duties if one of us gets incapacitated (bonespikes, killed, or whatever). But back on subject. The transitions on the first phases went well and it seems that no matter what, we always had an orange slime spawn a few seconds before the first tear gas at 77%-80%. If our ranged DPS got a few DoTs on it, then we were fine. If not, then we're hosed. So this is one thing to consider on the fight. My biggest hurdle was at the start of phase 3 where the tanks transitioned and the Professor's damage increased. And when we got to the first attempt on phase 3, my HoTs just couldn't keep him up and we wiped.
The next attempt was progressively better and I blew everything I had at the beginning of phase 3 to keep the tank up (it was here that I wished I had kept Nature's Swiftness in my spec). It worked out, but there are a couple of things to keep in mind here. One, you no longer have anyone helping to clean up the slime puddles. These boxed us in on this attempt and caused the wipe. Ranged DPS couldn't DPS and I had to run through the slime to heal the tank. It was just a no win siutation. The second thing to remember as a healer is that BOTH tanks have to live. There is no forgiveness in this fight if one tank dies because the stacking debuff will zap the raid and the death of the other tank heals the Professor. But we wiped around 17ish% at that time. It was discussed that maybe the tanks kite the Professor clockwise in that phase around the outer edge of the room.
The following attempts resulted in some ill timed slime bubble spawns that carried into the 3rd phase. You're raid DPS really needs to back off when the Professor is around 37%-38% so that the chances of carrying another slime into the 3 phase doesn't happen. It seemed that when it would happen to us it was a guaranteed wipe. One those wipes occurred when we took him down to 4% or 5%. It could have been a successful attempt had our DPS not have the added task of killing an ooze in phase 3.
By this time in the evening, everyone knew what they needed to do and when. The first phase went pretty easy and then somewhere in the second phase we lost a ranged DPS. A quick battle rez from me and he was back in the fight. Besides that little hiccup our transitions were flawless and we were quickly into phase 3. Just like before, I burned all I had on the main tank and when I heard him tell the prot pally, "That's stack 4, taunt", I swapped to healing the new tank. It was shortly after the tank swap that I saw that my own health taking a dive. There was nothing I could do about it. If I healed myself, then one of the tanks could possibly die and wipe the raid. That's when Sameth (our holy priest) stepped in threw some heals on me.
At 8% things got real hectic and I believe we lost some DPS when the tanks swapped again. I couldn't honestly say who because I had "tank healer tunnel vision." It happens when I get in the zone and the fight is really close. But I stayed along the wall kiting along just ahead of the tanks. Then 2% and then 1% came. I quickly looked at the raid and only me, the priest healer, and the 2 tanks are alive. Sameth dies and I soon follow her after I get a few more HoTs off on both tanks. This has to be it because the raid mod showed the Professor at 0%, but both tanks throw everything at him till he's face down. FINALLY!!! Another epic kill for us. The professor dropped a nice tanking trinket,
Unidentifiable Organ and leather DPS helm,
Discarded Bag of Entrails.
But the coolest thing of all was the accolades the raid gave us healers. I want to say thanks, but we all did it as a team.